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by qwerty_asdf 4503 days ago
The graphics are kind of blurry and fuzzed-out by scaling. It seems to be a by-product of re-rendering the the sprite images within a <canvas> object.

http://commondatastorage.googleapis.com/itchio/html/4923/spr...

http://commondatastorage.googleapis.com/itchio/html/4923/bg....

This would be top notch if the images were resized to provide crisp, well-pixelated edges. The spritesheets look great, in and of themselves, but the browsers scale them poorly.

2 comments

Canvas actually has a context attribute to disable filtering in modern builds of Firefox and Chrome. mozImageSmoothingEnabled/webkitImageSmoothingEnabled, iirc.
I think that's an homage to the original.
Sure, but compare the relative size to the flapmmo.com sprite sheet:

http://flapmmo.com/atlas.png