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by spc476 4503 days ago
That's true now (and perhaps has been true for easily the past fifteen years). But up til the early-to-mid-90s, it was relatively easy for a decent assembly language programmer to beat a C compiler. In fact, it wasn't until the early mid-90s that general purpose CPUs broke 100MHz.

Just be very thankful you don't have to deal with C compilers under MS-DOS what with the tiny, small, medium, compact, large and huge memory models (I think that's all of them).

1 comments

Even now performance-critical code is assembly. Just take a look at your libc's memcpy implementation, for example. Most likely there's a default C implementation that is reasonably fast and a bunch of assembly versions for individual architectures.
>Even now performance-critical code is assembly.

The problem I have with this statement is that it implies other code, like the kernel, a ray-tracer, video editor, number crunching etc, stuff usually done in C/C++, are not "performance critical".

Let's call what you describe "extremely performance critical" if you wish.

With that said, MOST performance critical code is written in C/C++.

Code that's not that much performance critical is written in whatever.