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by wiradikusuma 4504 days ago
With no intention of downplaying it, but I think the biggest "blocker" is the resulting file size, making it unfeasible for production.
2 comments

Doesn't advanced compilation cover that case?
The "Hello World" example is over 80Mb after compilation.
We've managed to get a hello world app down to about 300kb; most of that is the standard library, and even a several-1000-LOC game like [roll](http://lihaoyi.github.io/roll/) clocks in at about 340kb. Getting this number down is WIP.