"Applications that have extremely low tolerance for latency are not recommended for streaming. Examples include first person shooters or player vs. player fighting games."
And AppStream seems to require applications that are specifically written for it, so they still have the same problem with third-party support. And if it's a primarily streaming-based gaming console, the idea that it would cost $300 makes even less sense.
http://aws.amazon.com/appstream/faqs/
"Applications that have extremely low tolerance for latency are not recommended for streaming. Examples include first person shooters or player vs. player fighting games."
And AppStream seems to require applications that are specifically written for it, so they still have the same problem with third-party support. And if it's a primarily streaming-based gaming console, the idea that it would cost $300 makes even less sense.