Hacker News new | ask | show | jobs
by maaku 4510 days ago
There are also no controls to minimise the risk that in-app purchases are being used for money laundering.
1 comments

I thought that for money laundering to work you had to purchases with the dirty money items that can be sold for clean money, or exchanged for items that can be sold for clean money (and you also want the transactions on one or preferably both ends to be hard to trace).

What are some examples of in-app purchases that would be good for this kind of thing?

Transferable game items, for example.