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by henningb 4529 days ago
I don't think so. For me, workplace is a lot about face to face communication. Oculus with its big black helmet does not exactly foster that. I hope we don't in the future sit all at home in our Oculus VR.

I have tried an Oculus and think it is awesome for gaming, and probably some special work environments, e.g. car designers. But as a general purpose workplace or for programming, I don't think it fits.

1 comments

Why would the Oculus VR prevent face to face communication? If anything, it could enhance it. I believe it has serious potential.
That makes no sense, the idea that you can't see your surroundings, and thus neither any faces, is a core property of the rift.

Anyway, parent doesn't have much of a point. What's wrong with taking your goggles off to have a chat with someone? It makes no sense to disqualify the rift over the fact that while you're using it you're pretty isolated.

I guess that is my point, why does it need to be isolated. Why couldn't you have video conversations while wearing the Occulus as if the person was right there. Hell even with life like avatars when half way across the country? collaborating on code or whichever subject in a virtual space?

I mean is it that important to take it off? I could see it increasing communication within a company. Instead of walking to a persons desk you could just have an in-person chat with them without moving (a much better experience than say, skype).