|
|
|
|
|
by Chris_Newton
4531 days ago
|
|
If you find yourself completely unable to articulate a test for something, you probably don't really know what it is you're trying to build. I don’t buy this argument. How would you write tests to drive the development of a graphics demo, say rendering a Mandelbrot set? Or a tool to convert audio data from one format to another? Or any other kind of software where the output doesn’t consist of readily verifiable, discrete data points? |
|
The problems you describe are very high level, but we could design an acceptance testing scheme for them. For the Mandelbrot set it might involve comparison to a reference rendering, for the audio tool a reference recording. In both cases you'd allow a delta relevant to the application, and probably also benchmark for acceptable performance.
But my point was more aimed at unit testing. When you set out to write a function you should know something about that function before starting. If you know enough to write the function signature, you can first write a failing test. If you can write a bit of code in that function, you can write a bit expecting the behavior of that code.