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by mguillemot 4532 days ago
My craziest bug was a Java clock issue. If you had some specific model of motherboard, calling System.getCurrentTimeMillis() repetitively could actually make your system clock run faster. I mean, actually CHANGE the system clock. For real. Like 10% faster. That led to veeeeery interesting issues related to timing on the game I was working on, and of course it me took days before I would even think that my problems could be caused by the time actually running faster on different machines.
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