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by Associat0r 4523 days ago
Strike Commander was technically a very impressive achievement for its time and I'm very sad that flight and race sims don't get the recognition they deserve for pioneering technology as opposed to Doom/Quake etc.

Anyway, those kind of Commander-like flight games have limited replay value, because of the lack of a dynamic campaign and a hollywood hero story doesn't sit well with most flight sim fans, so we ended up with dumbed down arcade shooters like Ace Combat.

There was a Strike Commander like flightsim back in 1999 called "F-16 aggressor", which had a very impressive flight model and cockpit, but sadly wasted on an even more forgettable hollywood hero story thing.