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by joliss 4526 days ago
My free-to-play Solitaire web app, at http://www.solitr.com/.

It's making a bit over $1,000 in monthly ad revenue. Traffic is at ~3k dailies.

I did this as a weekend project 2 years ago, and at some point migrated my blog to it to pick up DomainRank. Other than that I've mostly left it alone.

2 comments

Hey joliss, I'd like to ask how you pick up your traffic? I've got a similar project as yours, and it has the same problem - it's a remake of a popular game with lots of high ranking webapps on Google. None of the SEO and social media did the trick for me. I even built a plug-in widget. So far a handful of links send most of my traffic, and I don't get in a month what you get in a day.

My project is: http://sudokuisland.com

How would you go about it? Thanks.

I'm getting organic search traffic for niche keywords, like 'free solitaire online'. http://sudokuisland.com seems to have a decent amount of keywords already, but perhaps you can think of more. Organic search is probably the only way to get traffic at the scale you need for an ad-monetized game.

My plan is to improve the PageRank and DomainRank, and eventually to make the product better (since Google presumably picks up on that through bounce rates, time on site, sharing). So that'd be the general strategy I recommend.

Another metric you can optimize is the number of times a first-time visitor returns, because it acts as a multiplier on your traffic. Say you get 100 organic first-time visitors per day, if each visitor returns 5 times, you'll have 600 total visits per day.

You make a grand for 3 thousand daily visitors? That's much higher than I expected! Is it normal to earn over a thousand dollars a month for a few thousand daily visitors?
I have no idea. I was surprised at how high it was.