The Fourth Dimension generated $17,600 during 2012, the year I launched it. The majority of that was driven by reviews the app got.
In 2013 it made $3900, or $325/month, and seems to be holding at that rate of income. The only work I did on the app in 2013 was about two days making it work correctly on iOS 7.
It's not huge money, but it's far more than my expectations, which were on the order of $500 total over the lifetime of the app.
In 2013 it made $3900, or $325/month, and seems to be holding at that rate of income. The only work I did on the app in 2013 was about two days making it work correctly on iOS 7.
It's not huge money, but it's far more than my expectations, which were on the order of $500 total over the lifetime of the app.
I posted a breakdown of the first three months of reviews here: http://www.fourthdimensionapp.com/first_three_months/
My next app is a two-player Tetris/Scrabble mashup: http://fiascoapp.com/b
My expectations for the word puzzle game are either $300,000, or zero. The wave function has yet to collapse.