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by joshvm
4538 days ago
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3D is fine, it just needs a few things: 1) High frame rate - really, enough of this "24fps looks better" nonsense. We can make adaptive frame rates if need be. This kills the nasty tearing you get when cameras pan, particularly noticeable over fancy landscape scenes. 2) Brighter projectors - don't know why this isn't the case already. 3) Actually shot in stereo. There's a very good chance that the last 3D movie you saw was depth-ified in post process. Shooting in 3D is expensive and requires more editing, calibration etc, so people don't like doing it. |
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I don't even understand the 24fps logic, as all it causes is tearing and motion blur. We need better framerates, but across the board, not just in action spots, as 48/60 give smoother motion overall. The Hobbit was 48fps; I bet most people either didn't notice, or thought it looked better. Certainly, there was no appreciable motion blur or tearing in a film that would have been full of it at 24.
>2) Brighter projectors - don't know why this isn't the case already.
Already done, along with more reflective screens, but yes, still needs improvement.
>3) Actually shot in stereo. There's a very good chance that the last 3D movie you saw was depth-ified in post process. Shooting in 3D is expensive and requires more editing, calibration etc, so people don't like doing it.
Yep. This is the main problem. Having movies shot in 2D and made 3D in postproduction is like shooting in black and white and having a 6 year old colour them in with crayons. Native 3D shooting is easier than it was thanks to James Cameron et al but still requires more investment in skills, equipment, time, calibration, etc, and better ongoing reviewing and monitoring during production. Some people just don't like to spend money where they should, but still ant to reap the benefits.