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by Ellipsis753 4547 days ago
Even if this was actually simulating a proper human brain it's still a silly comparison. Even now a modern computer struggles to simulate an old SNES perfectly at full speed. A SNES is vastly slower than a modern computer but the additional cost of emulating something can be very high indeed depending on how accurate you want the simulating to be. A computer is also very general purpose. I'm sure that some custom built chips and electronics would be much better at simulating these kinds of networks.
2 comments

I don't think we would need to simulate a human brain 100% to have strong artificial intelligence. Similarly how we don't need to simulate the SNES 100% to be able to enjoy the games.

Furthermore I'm pretty sure a human brain also maintains various bodily functions, which use some percentage of the brain's computational power.

I also suspect that strong AI is probably not as complicated as we think, it's just that no one has thought of the correct set of ideas required for strong AI to emerge.

I've been running SNES emulators for a decade at full performance. What are you referring to?
He was referring to accurate emulation, rather than the approximate emulator you get with a normal emulator. Here's a related story: http://arstechnica.com/gaming/2011/08/accuracy-takes-power-o...
Probably this: "It doesn't take much raw power to play Nintendo or SNES games on a modern PC; emulators could do it in the 1990s with a mere 25MHz of processing power. But emulating those old consoles accurately—well, that's another challenge entirely; accurate emulators may need up to 3GHz of power to faithfully recreate aging tech." - http://arstechnica.com/gaming/2011/08/accuracy-takes-power-o...