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by andrewfong
4545 days ago
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(1) The way you strafe is to run in one direction but turn your torso (and the gun and the Oculus) to look to the side. You may have to tweak the game's control schemes to accomodate this, but it seems doable. (2) I don't disagree, but it's basically going to be awkward to handle any in-game motion that isn't realistic, whether it's backwards motion or unlimited running and six-foot jumps. I suspect that you'll need to specifically design your game for the Omni in order for it to work well. |
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