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by mguillemot
4550 days ago
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I agree with the author, but I think you need to look a bit further behind the common advices for their reason to be. People tell you to make small games because they've seen so many newcomers try to make big ones and fail hard, NOT because it's impossible to succeed in making a big game from the first try. Actually, one very common advice that is NOT debunked by the author is "finish something, however small it is, because there is more to learn by finishing something than by failing at doing something big". To give a (personal) example: I have been making an indie MMO as the sole developer for 2 years now (see my profile for details if interested). I've been told about a bazillion times that it is crazy and that I shouldn't do that. BUT I want to do it, and since I've been making exactly that professionally for 5 years before jumping, I know that I know why people say not to do it (probably better than most of them, actually). But if someone very new to game making asked me for advice, I'd still say like anyone else: "don't try to make a MMO as a 2-person team". |
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