No, the problem is that he needed Sets of many different kinds. It's perfectly straightforward to implement data structures in Golang; it's just hard to make them work for a variety of types simultaneously.
> it's just hard to make them work for a variety of types simultaneously.
That's sort of what you expect from any given implementation of a data structure and its related algorithms, though I imagine that some specialized implementations benefit from having them tailored to their concrete types. Examples, anyone, please?
That's sort of what you expect from any given implementation of a data structure and its related algorithms, though I imagine that some specialized implementations benefit from having them tailored to their concrete types. Examples, anyone, please?