Retina is just Apple's marketing term for high-density display, and is something that's been common in PC gaming for a decade.
Before the age of LCD my monitor had a whopping 1920x1440 res, many gamers opt into similarly high (16:9) resolutions now.
The higher pixel density isn't necessarily a plus, though. I find 1080p does just fine for everything and want my gpu to be able to render with AA, anisotropic filtering (check out Skyrim with and without AF), and other details. There is a constant tradeoffs in an industry where software demands much more than hardware can supply.
Thanks. I know a couple desktop tools have issues with retina (or high-density resolution as you said) support that's why I asked. It seems like there might be addition code have to be added.
Before the age of LCD my monitor had a whopping 1920x1440 res, many gamers opt into similarly high (16:9) resolutions now.
The higher pixel density isn't necessarily a plus, though. I find 1080p does just fine for everything and want my gpu to be able to render with AA, anisotropic filtering (check out Skyrim with and without AF), and other details. There is a constant tradeoffs in an industry where software demands much more than hardware can supply.