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by velodrome
4548 days ago
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Gaming on Linux still has a long way to go: 1) The drivers are still crappy. It's getting better but it still needs a lot of work. To simply manage multiple screens or to change resolution requires a restart! Nvidia is still better than AMD drivers. 2) Many games just get the Linux ports to a "working" condition and leave it at that. The games are really buggy. Valve games are top notch and deserve a lot of credit for creating a good experience. Thank you Valve. 3) Ubuntu needs to create a stable platform people can build on. Getting people to use LTS is good but it is still buggy (I have a lot of issues with Unity). Also, LTS software gets stale really quickly - there needs to be a solution for this (without PPAs). |
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For instance I run a shell script which does some xrandr commands to make my external desktop work on Xubuntu (same for debian).
2. Agreed
3. LTS means more stable and packages are more tested. Getting newer packages will mean testing less, meaning less stable packages.
I think I better solution is game developers using the newest stable version of dependencies on popular LTS's instead of using newer ones just because. Basically this requires communication between game devs and linux package maintainers for mesa/xorg/nvidia/fglrx.