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by 67726e 4552 days ago
It probably depends on the game and how they store server information. For instance, if they hostname for the server that broadcasts available game servers is sitting in a .ini file, you don't need a crack. If it was a hardcoded string in the binary, then you would. Of course some games may also employ other mechanisms to restrict what/where you can connect to, but in a lot of cases I've seen it is a matter of pointing to an IP with a server running.

As an example, Counter Strike: Source stored the servers in a human readable file and you could add alternative servers in the config file without a problem.

1 comments

And where do you get the software that runs on the servers?
Most server software is emulated but I suspect there might be instances of leaked server software.