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by 67726e
4552 days ago
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It probably depends on the game and how they store server information. For instance, if they hostname for the server that broadcasts available game servers is sitting in a .ini file, you don't need a crack. If it was a hardcoded string in the binary, then you would. Of course some games may also employ other mechanisms to restrict what/where you can connect to, but in a lot of cases I've seen it is a matter of pointing to an IP with a server running. As an example, Counter Strike: Source stored the servers in a human readable file and you could add alternative servers in the config file without a problem. |
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