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by pawn 4565 days ago
Fun little game. I have a few suggestions that would make it better, in my opinion.

1. Include a 'save' feature or save automatically when a person steps through a door or transitions from one screen to another.

2. Maybe allow a person to adjust how much left/right movement happens to a degree in the options. The guy seems a little 'floaty' to me, and I had trouble not over-shooting my intended jumps. Of course, a max would be needed pretty close to where he's currently at, and a min would be needed that's still enough to play the game.

3. Allow it to support controllers and/or customize the controls.

4. Make picking up items more forgiving. It's currently a little too picky, in my opinion.

1 comments

2 and 4 we've had on our mind (2 is already an improvement over the previous builds! still has work to do. I believe sane defaults would be enough though.)

And 3, I definitely want in. If only because I enjoy playing platformers with controllers so much. The only "problem" is that controllers are so wildly different from one another -chances are, most customer complaints we would have gotten would have been about that! It's definitely slated for an upcoming build.

As for 1, that's a non-trivial feature do to how levels work, but it's also definitely something we want as the game expands. As it stands now, with two separate worlds, it's not too hard to finish each in one go, yet saving would be nice, especially as more complex quests get added and potentially spawn multiple worlds.