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by thenmar 4571 days ago
I agree, but there are problems with dressing up a game of "tag" like Counter-Strike in the clothes of violent conflict. The other day a contractor came to my house as I was playing CS:S. He asked if I was in Baghdad. He translated the Arabic on the walls. I realized he might find this game incredibly offensive. Racially ambiguous terrorists fight whiteish police in often middle eastern locales (dust2...?). The game itself is normalizing or maybe is just an example of normalized, simplistic, xenophobic ideas. It is a game of tag and strategy that you might compare to american football in some ways, but its stylized to attract people interested in participating in this "world" of us vs. them, all conflicts are solved by violence fantasy land that has none of the nuance of real life. Is that a problem? Is it a symptom of some of the attitudes the author talks about re. insecurity and fear in "gamers"?