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by astrodust
4571 days ago
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While this system has a lot of GPU under the hood, many 3D applications aren't properly leveraging OpenCL or are using CUDA (Nvidia). I'm hoping that this pushes more towards OpenCL because of how much capability is there. Some rendering engines for popular apps like Maya support CUDA exclusively which is trouble. Still, nobody is building render farms out of Mac Pros. Right now this is geared towards video editors and audio engineers where more GPU translates directly into faster rendering and where you can never have enough 4K screens. |
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