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by colanderman
4574 days ago
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No seriously, there is little to no speed difference in 32-bit vs 64-bit computing. The REAL benefit is the ability to address memory beyond 4GBs. No, there really is a huge performance gain for 64-bit processing for certain algorithms when coded correctly. Basically anything that works with vector-like data can easily benefit. I'm sure there are lots of mobile multimedia developers who relish the change to 64-bit. (Of course it's possible the 32-bit predecessor to this chip special-cased certain 64-bit operations, e.g. double float arithmetic, in which case even fewer algorithms would benefit from widening registers across the board. I'm not familiar enough with ARM architecture to comment on this.) |
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Game Programmers will prefer a faster GPU, since none of that stuff is actually calculated on CPUs now-a-days. (in fact, Apple's superior GPU is one of the reasons why it "feels" so much faster than many Android stuff).
So unless you're gonna be doing software-decode of H265 (or some other future codec), or something... my bet is that multi-media processing will remain the same. It will go to the dedicated multimedia DSP that is on every phone, and be translated extremely efficiently (powerwise).