doesn't have "civilians" as a game mechanic (unlike Counter-Strike or a lot of arcade shooting games, for example), so the comparison doesn't really work.
Very interesting point, one might argue that the soldier on the ground has more of a "justification" if civilians are killed than a drone, since in the former case the soldier's life was in potentially more danger.
When a robotic combat bot/UAV is used, it is significantly harder to justify civilian casualties as it then becomes a much more cold/calculated decision. Guess it then boils down to the "precision" that is available. I don't suppose a drone can take out a single occupant in a vehicle so it's minimum quantum attack size is an entire vehicle and hence the additional casualties.
This bot driven warfare is some scary ass technology with a huge potential for abuse. Even if a future UAVs could target a single individual, that type of technology would have any aspiring dictator salivating at the thought...
When a robotic combat bot/UAV is used, it is significantly harder to justify civilian casualties as it then becomes a much more cold/calculated decision. Guess it then boils down to the "precision" that is available. I don't suppose a drone can take out a single occupant in a vehicle so it's minimum quantum attack size is an entire vehicle and hence the additional casualties.
This bot driven warfare is some scary ass technology with a huge potential for abuse. Even if a future UAVs could target a single individual, that type of technology would have any aspiring dictator salivating at the thought...