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by techtalsky 4580 days ago
Yeah, loderunner is one of its far inspirations, but honestly you have no idea the depth of play of Spelunky. Game designer Derek Yu made an all-time-classic only a few years ago in Gamemaker. It's a platformer-roguelike with permadeath, level generation, and a profoundly tuned sense of difficulty that rewards repeat play. There's also lots of surprises and secrets for a determined player.