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by ekianjo
4576 days ago
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Actually it seems that some indie developers are already supporting Linux more often than OSX. I have seen on Steam several titles where the title was multi-platform, but multi as in Windows/Linux, not Windows/Mac/Linux. Interesting trend. I would be very interested to hear about sales numbers on Steam Linux from developers or publishers, and see if the time they spend converting their game is worth it as this stage, or if this is simply a bet on the future of the platform. |
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Not only that, but looking at the games themselves makes this even more of a dubious claim.
Signal Ops - Mac version in development, not launched yet.
Aquaria - Mac version was developed by Ambrosia, who doesn't participate in Steam.
Capsized - Temporarily pulled from Steam due to an issue with the Mac port.
DIVO - No public information as it's a one-man dev team without a company name or website.
Salvation Prophecy - Another one-man dev team, the developer mentions he wants to but has no dev experience on Mac.
Euro Truck Simulator 2 - Mac version is in development, Linux version on Steam is a public beta.
Natural Selection 2 - Mac version in development, not launched yet.
Intrusion 2 - Mac version is out via the HIB, it's just not available on Steam yet.
Painkiller Hell & Damnation - Mac version in development, temporarily delayed.
So out of the nine games that comprise this "trend", three that have Mac ports in the wild but aren't available via Steam for various reasons, four have Mac ports in active development, and one who lacks the experience to develop a Mac port but is on record saying he would like to.
That leaves one title who's developer hasn't already released, is in active development, or is exploring a Mac port. I wouldn't mind seeing more games on Linux too but I have to say, I'm pretty sure you're reading into this something that simply isn't there.