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by coldtea
4576 days ago
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>It's not like every Windows PC has the same screen resolution and hardware, yet it's the biggest gaming platform... No, but it has excellent binary compatibility, long term game APIs, and stable 3D and audio driver APIs. Which is what matters for desktop gaming, and what Linux does not have. As for screen resolution and hardware capabilities, those matter on mobile (e.g iOS vs Android), and mostly for applications, not games. |
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Stable 3D depends on the hardware and drivers, but gaming already has hardware requirements for graphics and it's getting much better. As far as OpenGL support, recent posts on HN lead me to believe that we are doing okay.
Audio compatibility? Support ALSA and OSS.
1. http://wiki.pcbsd.org/index.php/AppCafe%C2%AE/9.2