There have definitely been classic RPS AI competitions, but I wonder how different the intelligent agents that play this real-time variation would be. I'd love to do an AI contest for this game!
True. It's the more basic of the games out there. However, I'd still say that there are lots of interesting things to learn and practice implementing for RPS. For example, it's about the simplest adversarial environment you can fathom. Also, the human aspect of the game is definitely still there, and it still seeps through the AI written by the humans, of which your own AI can take advantage. :)
That has some links to other competitions, and seems like a nice very simple introduction the topic.
I would love to see the results of AI competitions from the HN community. Perhaps someone should set up a website with a variety of challenges?
You can do rock paper scissors in 27 characters (not lines!) of PERL.
http://codegolf.stackexchange.com/questions/11188/rock-paper...