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by jason_slack 4592 days ago
I am planning to release my 1st ios title in December. There are no IAP and it is not a side-scroller :-) Do you have any advice for new apps on initial pricing, how to determine it, etc?
1 comments

It's tough to decide, but don't hesitate to be over 99 cents. People will pay for quality, but look at similar games and their costs. If your game is a 2D puzzle game, you don't want to be priced with Call of Duty etc...

Also, December is a busy month because EA and the big guys all do a lot of sales. January is much quieter, but up to you :)

Thanks for the reply. I am hoping to get it out before the iTunes submissions cease but it might be January. I am off for 6 weeks!