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by nihilocrat 4590 days ago
> I've worked in environments like that. Unfortunately, the open space looks like "not working" to people and is highly visible. Since no one wants to be publicly seen as not working, they just ended up being a very nicely decorated and inviting ghost town.

FYI, this is exactly what happens to luxurious and inviting game rooms at videogame companies.

1 comments

Exactly right: this was when I worked at EA. :)