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by nashashmi
4590 days ago
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? Of how little javascript you need to get a whole bunch of things done. In this game, you could efficiently generate several different objects of various animations doing different sorts of stuff simply by putting in the least of javascript. It is less resource intensive and more natural to the browser because it leverages things it expects. Several years ago, this game would be very resource heavy and use lots of JS, but as more common uses of JS are merged into CSS, JS is less and less relied on. |
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Doing something to make a statement and doing something useful are two different things.
I have two questions for you though i agree with you on couple of points:
- Are you ever going to use this in near future(say 1/2 years)?
- Will you ever be able to maintain or write something of this sort when complexity arises? CSS is a domain specific declarative language. A lot of cool things could be done with it.But for game development? Hell No!
You might find some sense in these arguments, i hope!