|
|
|
|
|
by jswanson
4592 days ago
|
|
TLDR; Internal workflows, not customer facing. Enterprise dropbox. The article title is misleading. They are actually talking about the internal workflow. Raw assets, art assets, and such, can be pretty large. When you have a studio in Country A doing PC, a studio in country B doing ps3, all wanting the base raw data but (presumably) transforming it in different ways, between how the build actually happens or artists tweaking something for a platform, it'd become a nightmare pretty quickly if you were to send it across a company private network (often just VPN pipes across the internet itself). The article is, at it's heart, an ad for a company called 'Panzura', which sounds like an enterprise-specific dropbox. Boxes 'on-premise', security guarantees, and probably pretty expensive. |
|