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by brianchu
4586 days ago
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I've not used both, but keep in mind that SpriteKit is only for iOS 7. Cocos2d-iphone is also really mature, compared to SpriteKit. If you want something cross-platform, look into cocos2d-x, which uses C++, but you can use their JavaScript bindings. This is all for 2D games. For 3D look into Unity. |
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