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by maggit
4589 days ago
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For interest, the method of literally emulating light bouncing around seems to be called Photon tracing (http://en.wikipedia.org/wiki/Photon_tracing). It creates realistic renderings of just about anything if you can afford the time to render it. Rendering times are prohibitively high, though, because this rendering method emulates lots of photons that never hit the sensor. Ray tracing, although very powerful, has some limitations because it goes the other way: It casts rays from the sensor into the scene. |
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