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by egypturnash 4597 days ago
Here's some critique of your presentation in the App Store:

- Why is there a pause symbol in the middle of every screenshot? - Terrible layout on the corner banners in the screenshot. Play head to head Against your friends!

[large top margin] Play with up [no leading between this line and the next] to 4 players on 1 ipad [no bottom margin]

- Random placement of text next to the circles in the 'How to Play' screen. Why aren't all of those lines of text centered above/below their circles? Be consistent.

And when I click the link to your website, hoping for maybe a video of the game in action, I get served nothing but "Cannot GET /AsteroidSmash/".

Wearing my "random browsing of app store hat" my reaction is "okay I'm moving on to another game".

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After finding the webpage for it and watching the video: Wow this thing looks confusing. I have absolutely no idea what's going on from the video. Blue things moving around in front of a blue background with no contrast of any kind, and four fingers rapidly tapping. And a couple of blocks of text that're close enough to being centered that they look amateurishly off-center.

2 comments

EDIT: Nevermind. I just saw the second part of your comment where you said you watched the video.

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"Why is there a pause symbol in the middle of every screenshot?"

It looks like it is part of the gameplay. If you watch the video on his website, you can see the pause symbol right in the middle of the screen while gameplay is going on.

http://www.codeherdstudios.com/AsteroidSmash.html

I really wish Apple would enforce that the screenshots had to be actually screenshots. The markings like in this one make it worse, but it seems like more and more popular games are just putting marketing images there and not bothering to include any game play.
They used to enforce that, but then relaxed the requirement a (year?) ago. Since then there's been a lot more marketing shots instead of screenshots showing up in app listings.