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by pjmlp 4593 days ago
This is the typical information the FOSS spread about consoles.

The PS3 has two graphics APIs, OpenGL ES 1.x with Cg for shaders and LibCGM.

Most game studios never used the OpenGL ES API.

The game industry does not care that much about open standards like the FOSS community does.

What counts it getting a game idea sponsored and on the hands of paying customers, regardless of any tool religion.

Porting to multiple platforms is an outsourcing business that is part of the industry since the early days.