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by erikpukinskis
4594 days ago
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Ah, I see. All that matters for me is that it works and it looks good. I constantly modify my designs so that they are as easy as possible implement, without losing any usability. There are no fancy transitions, no fancy widgets, just a handful of animations where they are necessary for comprehensibility. My focus as a designer is on what users are able to do with my app. All my design effort is in service to that. I don't have the resources to care about nativeness. I think you're definitely right that if you want something that behaves like a native app you're much better off just building a native app. I suspect for most people that level of nativity doesn't materially affect their business though. |
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It's a bit of magic to see a game work reliably across Android devices dating back to Froyo with excellent performance. Running your web app on the same hardware is not quite such a delight.
It's also interesting to note the bigger players that have recently made the transition from HTML5 to native apps. That said, the good enough bar may be good enough for many people.