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by tieTYT
4602 days ago
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You seem knowledgeable so I figure I'd reply here since I keep getting mixed messages on this point: Is it easy to commit your Unity code in a VCS and have teammates work on it with you simultaneously? Some people say yes, some say no. |
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Not sure if you were aware of this already but theres a non-default setting in the Unity preferences for enabling "Version control support" that basically makes Unity save metadata in a text format instead of its standard binary format: http://docs.unity3d.com/Documentation/Manual/ExternalVersion...