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by jokoon
4614 days ago
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The hype is that games will be much easier to program, so that's why it's much closer to PC programming. the CELL processor was very hard to use, and that was a big drag because it slows down developers considerably. The good thing is that games will be made faster and with less difficulty. That will obviously improve game quality since it will reduce game making costs, I guess it will take much less time to make an engine and maintain it. As for your comparison with a PC, you should not compare those, because all console are the same, which allows programmers to target a single configuration and optimize as much as possible, while on PC, programmers have to adapt their code for different configurations and drivers, but also require to offer multiple options to adapt to each configuration because PCs never perform the same. To sum it up, there are no "minimum configuration" when releasing a game on console. Console have a better performance/price ratio. The PS4 would really make an interesting platform now that's easier to make a game on it, especially if it's dedicated to games, not like PC where the OS can suck a lot of resources you might want to allocate on your game. |
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