I think this is an excellent point. A related trend I see is in kickstarters. If you look at many of the big successes, they have pledge levels closer to $50-100 than to $15-20. For example in the board games category, many card games will raise $10-20k, but games with miniatures usually have higher pledge levels, and raise more like $80k-100k.
I am not sure if the actual lesson is, "charge more," or "sell to people who are willing to pay more," but I think both of these are valid pieces of advice.
I am not sure if the actual lesson is, "charge more," or "sell to people who are willing to pay more," but I think both of these are valid pieces of advice.