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by Amplifind 4628 days ago
Good question!

Well, part of it was selfishness. We wanted to make a visualizer and the iPhone is not a good platform for that.

Secondly, I had experience with XCode and OpenGL and Cocoa.

As a bonus, we figured that there were more iOS tablets and less piracy, but we could be wrong on that one. :)

1 comments

Makes sense, thanks.

I use iTunes Match and have quite a bit of music on my computer and my phone, so it doesn't often occur to me to listen on my iPad. However, when I do, I exclusively stream, so this might actually be the perfect fit for me. Will let you know when I try it out.

Also please let me know how long it takes to open when you load.... We have an issue with large library parse times... If you get a blank screen for more than a few seconds please time it and let me know how long it takes. We need to put this initial loading/library prep into a new thread.
Good news: loaded in ~2 seconds. Bad news: interface seems to not work at all. (I'm using iPad 2, with iOS 7.0.2)
Frozen interface? Nothing worked?