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by rmrfrmrf 4638 days ago
I've learned over the years as a creative director that there are just some clients who get it and some that don't.

The clients who do get it will invite the design team to their production meetings; they'll include us on key decisions (for example, "should we have feature x?"), and they'll expect us to contribute to the overall product, NOT just in design, but also in functionality.

The clients that don't get it? You get a stack of content and a list of demands, along with phrases (that we now use freely around the office) like "jazz it up" and "make it more FUN!" Those are the clients that think great designers are found on Dribbble and that my team always needs to be "pushed" to produce "fun, exciting, INNOVATIVE" design. In reality, we just take our effective, well-executed design and practically roll the dice to see which Dribbble style du jour we can slap on it.

So, in a kind of weird way, Dribbble makes my job a lot easier in terms of showing me how to make my work shittier so that it's accepted by dumbass clients. For that, I am thankful.

1 comments

Great designers are found on Dribbble. It seems you're making a leap from "Dribbble has bad designers" to "All designers on Dribbble are bad".

Just because some designers on Dribbble choose to focus on visuals doesn't mean that they haven't mastered the other components of design as well.

Dribbble and similar sites like Behance are great to evaluate visual design. For other components, you have other media (writing, videos, case studies, etc.) Why can't we just leave it at that instead of acting like this is somehow Dribbble's own fault?

As usual people find visuals distracting. People just can't understand that while graphic arts can be a part of product design, it does not constitute the entire process.
Sorry they designed a medium for a specific purpose but it wasn't the poster above you's ideal specific purpose so therefore it is worse than useless.