The Open Graphics Project only did 3D and VGA, this one also does 2D which is probably more useful for embedded applications.
It was also a more complicated architecture than it needed to be IMHO due to splitting functions between two FPGAs, one for the graphics bit and the other for the bus interface.
It was also a more complicated architecture than it needed to be IMHO due to splitting functions between two FPGAs, one for the graphics bit and the other for the bus interface.