|
|
|
|
|
by anywherenotes
4630 days ago
|
|
I think it's really tough to get someone to pay for an app from an unknown publisher. Games like Angry Birds are a known, if I like one of them, I'll very likely enjoy the next one, so I can pay and play. Games from unknown publishers could be awful. I think you gotta go with freemium at this point, because it's a lot easier to get someone to try your game for free. Try your best to make a great game, and hopefully you'll sell some in-game expansions. For example Puzzle and Dragons makes millions of dollars daily from in-game purchases: http://www.pocketgamer.biz/r/PG.Biz/GungHo+Online+news/news....
It's a good model for both developers and customers. Everyone gets to try it, and some people will more than cover for others who don't want to pay, or tried it but didn't like it. |
|