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by bluedino 4648 days ago
Microsoft was throwing a ton of effort into getting developers to move to Windows. It took a while but they got here.

They had 'bad' demos like Hover! but there were some pretty nice games like Pitfall: The Mayan Adventure, Earthworm Jim, and Fury^3.

Once it got OpenGL and Direct3D, Win32 ruled the gaming world. It already had 32-bitness, virtual memory, TCP/IP... Apple dinked around with things like QuickDraw3D and GameSprockets but they just couldn't get it together for some reason.

1 comments

Oh man Hover! was awesome. (At least to me.) You can still download it from microsoft, check the bottom FTP link:

  http://en.wikipedia.org/wiki/Hover!
Grr, the exclamation point is not working, so copy paste.