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by andyhmltn 4656 days ago
Nice post. The one that REALLY annoys me is reminders. If I want to add a reminder, I would assume subconsciously I have to press the add symbol. But that adds a new list. To add a new item you have to tap an empty white box with no visual cue. Brilliant.
5 comments

For me the big annoyance are the "shuffle" and "repeat" buttons in the music app. Identical buttons right next to each other in the interface and they behave differently. I can't even tell if the shuffle is active or not as the labels toggle between "shuffle" and "shuffle all". Which one is "off" ?
I take it you haven't tried to rate a song yet? I spent 5 minutes mashing the screen before I noticed the 'Rating' text. Then spent another 5 minutes tapping, swiping up down left right on that text before I gave up. I finally figured out that you have to tap the track (silly me, thought that would play it over again) to rate it. I still don't actually know if that 'Rating' text does anything
iTunes Radio has a similar issue with "Never Play this Song" which is found in a dialogue after clicking a star icon, which I assumed means "Play More Like This." On more than one occasion I've found my finger hovering over some element in iOS 7 guessing at what will happen.
I hate that. I also hate the the details button for a reminder is a blue "i" with a circle. To me that means Info, not edit or details.
Appleism. They use the words "Get Info" where Windows says "properties" in OS X too, including cases where the properties/info are editable. One of those cases where Apple is stuck with a bad decision they made a long time ago.
If you drag the reminder row to the left (only when in non-edit mode), two buttons appear on the right. The "More" button also shows this popup.

So, the popup is shown by clicking on a bright blue "i" in a circle or a square dark grey "More" button, and the title of the popup is "Details"...

Also, if you type and press enter too quickly, you can make the app crash.

I've been collecting inconsistencies, usability issues, and accessibility issues in iOS7. Screenshot this for me? http://ios7yucky.tumblr.com
The reminders app is an abomination and has been since iOS 6. I only use it through Siri ("Remind me to ..."). How did they ever let this app see the light of day?
I couldn't agree more. I think iOS7 is a great upgrade in general, but the reminders app is confusing and visually terrible. Notes is pretty bad too.
Yep. Discovered this one today. Completely ridiculous.

If anyone wants evidence that iOS 7 was rushed, all they need to do is see things like that (and the parent post). All this is fixable though, rather than something endemic in the design of iOS 7, so I'm hopeful it'll get fixed soon enough.

We know it was rushed, and we know why. Scott Forstall (the architect of iOS 1-6) was fired, and Jonathan Ive promoted to VP of Design, on 29th October 2012, 11 months ago. 11 months -- really 7 months, as it had to be mostly done in time for the WWDC demo -- is an astonishingly short length of time to do a ground-up UX redesign of an OS. The only way it's possible is to parallelise the design process to some extent, which makes consistency issues inevitable.
Completely agreed – regardless of the amount of money at your disposal, I can't believe they managed it in 7 months. It really is crazy.
Thanks for explaining this. I tried creating a reminder today and eventually said 'fuck it' and created an iCal event on my laptop