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by sbarre 4648 days ago
I would think that times were a bit different back then, and it's not really a fair comparison to make.

Companies today that are the size of id software back then, and that are making games of relatively equal complexity, are already publishing to Linux.

There were no 200-person studios cranking out $10 million dollar (or more) game projects when Doom came out, and that's a much more complex issue to address..

We're barely seeing OS X ports of major titles now, so while I think SteamOS is great, I don't think it's going to suddenly mean an influx of AAA Windows titles appearing on Linux.

1 comments

A bunch of titles are available for OS X thru Aspyr [1] with porting latency measured in months.

[1] http://www.aspyr.com/