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by sambeau
4653 days ago
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>in the gamedev domain, control over memory is fairly vital.
C# is taking over the game world. Most iOS games are, for instance, written in C# these days.I have worked for a company who wrote a state-of-the-art 3D PC gaming engine in C#. Being garbage collected doesn't remove the ability to manage memory. It just removes the need to call Malloc directly. |
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