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> One place I worked had the very strong rule that you start all non-emergency communication asynchronously (usually text chat), even if the person is right next to you. A little bit off topic, but I too have experienced this, and I have to say, it's awful for productivity, team building, and team assimilation. As a new hire, I would send my mentor a question and it might be ten minutes to fifty minutes before I would get a reply. By then, I'd all but forgotten what I was asking about in the first place, since I had moved on because of not knowing how long I'd have to wait. That led to wasted time and an overall loss of focus. No matter the environment, text-based and asynchronous communication just aren't very effective compared to spoken communication, even when considering the interrupted party momentarily losing their flow. |
I have worked at offices where this norm did not exist. I would strongly challenge your assertion in that case. My productivity definitely was adversely affected. What I think a lot of people lose sight of is that interruptions are additive. If you get interrupted once or twice, that's fine. You can recover and get on with whatever you're working on. But if the interruptions are a regular feature (especially when they're for little things that take two to five minutes to solve, but require you to drop all your current context) it takes longer and longer to recover. At some point (usually around lunchtime in my case) I'd just give up and hop on IRC or Hacker News, knowing that it was unlikely I'd get much work done that day.
It got to the point where I'd come in at 6:30am and leave at 3:30pm just so that I could have a few hours of uninterrupted coding time at the beginning of the day. And this was in an office where it was just other developers I had to deal with. I would probably last less than a week in an office that I had to share with non-developers (especially sales, who have to be constantly on the phone).