|
|
|
|
|
by jamornh
4650 days ago
|
|
I'm not so sure that designing the UX around the assumption that the first time user will try things enough such that they figure out what ambiguous buttons do is a great idea. If you are trading ease of use / lower learning curve for reduced 'visual clutter' (which is pretty subjective, personally I liked the card with the + symbol) I am not sure you made the right trade-off. |
|